BUILD
files are intended to be simple and declarative. They will typically
consist of a series of target declarations. As your code base and your BUILD
files get larger, you will probably notice some duplication, such as:
cc_library(
name = "foo",
copts = ["-DVERSION=5"],
srcs = ["foo.cc"],
)
cc_library(
name = "bar",
copts = ["-DVERSION=5"],
srcs = ["bar.cc"],
deps = [":foo"],
)
Code duplication in BUILD
files is usually fine. This can make the file more
readable: each declaration can be read and understood without any context. This
is important, not only for humans, but also for external tools. For example, a
tool might be able to read and update BUILD
files to add missing dependencies.
Code refactoring and code reuse might prevent this kind of automated
modification.
If it is useful to share values (for example, if values must be kept in sync), you can introduce a variable:
COPTS = ["-DVERSION=5"]
cc_library(
name = "foo",
copts = COPTS,
srcs = ["foo.cc"],
)
cc_library(
name = "bar",
copts = COPTS,
srcs = ["bar.cc"],
deps = [":foo"],
)
Multiple declarations now use the value COPTS
. By convention, use uppercase
letters to name global constants.
Sharing variables across multiple BUILD files
If you need to share a value across multiple BUILD
files, you have to put it
in a .bzl
file. .bzl
files contain definitions (variables and functions)
that can be used in BUILD
files.
In path/to/variables.bzl
, write:
COPTS = ["-DVERSION=5"]
Then, you can update your BUILD
files to access the variable:
load("//path/to:variables.bzl", "COPTS")
cc_library(
name = "foo",
copts = COPTS,
srcs = ["foo.cc"],
)
cc_library(
name = "bar",
copts = COPTS,
srcs = ["bar.cc"],
deps = [":foo"],
)